Welcome to the Swift Delegation Pattern tutorial! In this lesson, we'll explore a powerful design pattern that allows two objects to work together effectively. By the end of this tutorial, you'll understand how to use delegation to build cleaner and more scalable code.
In Swift, the Delegation pattern is a behavioral design pattern that defines a relationship between two objects. The first object, called the delegate, defines a protocol with methods that the second object, the delegatee, can optionally implement.
protocol MyDelegate {
func didUpdateData(_ data: String)
}class DataManager: NSObject, MyDelegate {
var delegate: MyDelegate?
func updateData(newData: String) {
delegate?.didUpdateData(newData)
}
}class ViewController: UIViewController, MyDelegate {
var dataManager = DataManager()
override func viewDidLoad() {
super.viewDidLoad()
dataManager.delegate = self
}
}class ViewController: UIViewController, MyDelegate {
// ...
func didUpdateData(_ data: String) {
print("Updated data: \(data)")
}
}class DataManager: NSObject {
var delegates: [MyDelegate] = []
func addDelegate(_ delegate: MyDelegate) {
delegates.append(delegate)
}
func removeDelegate(_ delegate: MyDelegate) {
delegates = delegates.filter { $0 !== delegate }
}
}if let delegate = dataManager.delegate {
delegate.didUpdateData(newData)
}What is the role of the object that defines a protocol in the Delegation pattern?
How do you set the delegate in Swift?